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Traits in Rust

Traits define shared behavior for structs.

Traits: Defining Shared Behavior

Defining Traits

Let's look at the below code:

pub struct NewsArticle {
    pub author: String,
    pub headline: String,
    pub content: String,
}

pub struct Tweet {
    pub username: String,
    pub content: String,
    pub reply: bool,
    pub retweet: bool,
}

We want is the ability to summarize a news article or a Tweet, so that we can post it in text aggregation feed of our system.

We can use Trait to define that shared behavior between NewsArticle and Tweet to summarize.

Traits allow us to define a set of methods that are shared across different types. Every type that implements this trait should have the method defined in the trait.

pub trait Summary {
    fn summarize(&self) -> String;
}

Implement Summary trait for NewsArticle and Tweet

pub struct NewsArticle {
    pub author: String,
    pub headline: String,
    pub content: String,
}

// then we'll implement `Summary` trait for `NewsArticle`
impl Summary for NewsArticle {
    fn summarize(&self) -> String {
        format!("{}, by {}", self.headline, self.author)
    }
}

pub struct Tweet {
    pub username: String,
    pub content: String,
    pub reply: bool,
    pub retweet: bool,
}

impl Summary for Tweet {
    fn summarize(&self) -> String {
        format!("{}: {}", self.username, self.content)
    }
}

Let's write the main function and try running this:

fn main() {
    let tweet = Tweet {
        username: String::from("@johndoe"),
        content: String::from("Hello World!"),
        reply: false,
        retweet: false
    };
    let article = NewsArticle {
        author: String::from("John Doe"),
        headline: String::from("The Sky is Falling"),
        content: String::from("The sky is not actually falling.")
    };

    println!("Tweet summary: {}", tweet.summarize());
    println!("Article summary: {}", article.summarize());
}

Outputs:

Tweet summary: @johndoe: Hello World!
Article summary: The Sky is Falling, by John Doe

Orphan Rule

We can implement a trait on a type as long as the trait or the type is defined within the crate.

This rule ensures that other people’s code can’t break your code and vice versa. Without the rule, two crates could implement the same trait for the same type, and Rust wouldn’t know which implementation to use.

Default Implementations

Instead of expecting every type that implements a trait to define the body of the those functions, we can (when needed) specify the default implementation which can be overrided.

pub trait Summary {
    fn summarize(&self) -> String {
        String::from("(Read more...)")
    }
}

When you don't want to override the default implementation just specify that the type implement the trait, and only override the function that you want to:

impl Summary for NewsArticle {}

Now the program outputs:

Tweet summary: @johndoe: Hello World!
Article summary: (Read more...)

Default implementations can other methods inside our trait definition:

pub trait Summary {
    fn summarize_author(&self) -> String;

    fn summarize(&self) -> String {
        format!("(Read more from {}...)", self.summarize_author())
    }
}

Now we do need to implement summarize_author() for both NewsArticle and Tweet but not summarize() for NewsArticle as it follows default implementation:

impl Summary for NewsArticle {
    // no `summarize()`; default implementation for that

    fn summarize_author(&self) -> String {
        format!("{}", self.author)
    }
}
impl Summary for Tweet {
    fn summarize_author(&self) -> String {
        format!("@{}", self.username)
    }

    fn summarize(&self) -> String {
        format!("{}: {}", self.username, self.content)
    }
}

This changes the output for NewsArticle

Tweet summary: @johndoe: Hello World!
Article summary: (Read more from John Doe...)

Trait Bounds

Using Traits as parameters.

Check the code below, which follows our summarization system above:

// `notify()` has one parameter `item` which is a reference
// to something that implements `Summary` trait
pub fn notify(item: &impl Summary) {
    println!("Breaking news! {}", item.summarize())
}

Now in the main function:

fn main() {
     let article = NewsArticle {
        author: String::from("John Doe"),
        headline: String::from("The Sky is Falling"),
        content: String::from("The sky is not actually falling.")
    };

    notify(&article);
}

Outputs:

Breaking news! (Read more from John Doe...)

Trait Bound Syntax

This works for straightforward cases but's it's actually syntax sugar for something called Trait Bound, which looks like this:

// T generic limited to somthing that implements `Summary` trait
pub fn notify<T: Summary>(item: &T) {
    println!("Breaking news! {}", item.summarize())
}

Let's look at more complex cases. What if we wanted item1 and item2 to be exactly same syntax:

// impl syntax: nah. this syntax won't work
// `item1` and `item2` can be two different type both implementing `Summary` trait
pub fn notify(item1: &impl Summary, item2: &impl Summary) {
    // ...
}

// Trait Bound syntax: yup.
// `T` generic will now be same type that implements `Summary` trait
pub fn notify<T: Summary>(item1: &T, item2: &T) {
    // ...
}

Specifying multiple Traits

We can also specify multiple traits:

// Something which implements both `Summary` and `Display` trait
pub fn notify(item: &(impl Summary + Display), item2: &impl Summary) {
    // ...
}

pub fn notify<T: Summary + Display>(item1: &T, item2: &T) {
    // ...
}

Fixing Readability

Specifying trait bounds can hinder readability

fn some_function<T: Display + Clone, U: Clone + Debug>(t: &T, u: &U) -> i32 {
    // ...
}

To fix this we can use where clause:

fn some_function<T, U>(t: &T, u: &U) -> i32
where T: Display + Clone,
        U: Clone + Debug
{

}

Returning Types the Implement Traits

Following the original example, we can return only one type that implements a trait, useful in iterators and closures.

pub trait Summary {
    fn summarize_author(&self) -> String;

    fn summarize(&self) -> String {
        format!("(Read more from {}...)", self.summarize_author())
    }
}

// returning any type that implements `Summry` trait; not a concrete type
fn returns_summarizable() -> impl Summary {
    Tweet {
        username: String::from("horse_ebooks"),
        content: String::from(
            "of course, as you probably already know, people",
        ),
        reply: false,
        retweet: false,
    }
}

fn main() {
    println!("{}", returns_summarizable().summarize());
}

Outputs:

horse_ebooks: of course, as you probably already know, people

We can only return one type

This is not allowed. This has to do with how the compiler implements the impl syntax.

fn returns_summarizable(switch: bool) -> impl Summary {
    if switch {
        NewsArticle {
            headline: String::from(
                "Penguins win the Stanley Cup Championship!",
            ),
            author: String::from("Iceburgh"),
            content: String::from(
                "The Pittsburg Penguins once again are the best \
                hockey team in the NHL.",
            ),
        }
    } else {
        Tweet {
            username: String::from("horse_ebooks"),
            content: String::from(
                "of course, as you probably already know, people",
            ),
            reply: false,
            retweet: false,
        }
    }
}

Compiler will complain:

error[E0308]: `if` and `else` have incompatible types

Conditionally Implement Methods

use std::fmt::Display;

struct Pair<T> {
    x: T,
    y: T,
}

// every `Pair` struct will have `new()` associative function
impl<T> Pair<T> {
    fn new(x: T, y: T) -> Self {
        Self { x, y }
    }
}

// however `cmp_display()` method is only available to `Pair`
// structs where the type of `x` and `y` implements `Display`
// `PartialOrd` traits
impl<T: Display + PartialOrd> Pair<T> {
    fn cmp_display(&self) {
        if self.x >= self.y {
            println!("The largest member is x = {}", self.x);
        } else {
            println!("The largest member is y = {}", self.y);
        }
    }
}

Blanket Implementations

We can implement a trait on a type that implements another trait.

// implement `ToString` trait on any type `T` that implements
// `Display` trait
impl<T: Display> ToString for T {
    // ...
}

Difference between self and Self

Difference between self and Self?

Self is the type of the current object. It may appear either in a trait or an impl, but appears most often in trait where it is a stand-in for whatever type will end up implementing the trait (which is unknown when defining the trait):

trait Clone {
    fn clone(&self) -> Self;
}
Implement Clone:

impl Clone for MyType {
    // I can use either the concrete type (known here)
    fn clone(&self) -> MyType;

    // Or I can use Self again, it's shorter after all!
    fn clone(&self) -> Self;
}

// or
impl Clone for MyType {
    fn new(a: u32) -> Self {
        // ...
    }
}

self is the name used in a trait or an impl for the first argument of a method. Using another name is possible, however there is a notable difference:

  • if using self, the function introduced is a method
  • if using any other name, the function introduced is an associated function

In Rust, there is no implicit this argument passed to a type's methods: we have to explicitly pass the "current object" as a method parameter. This would result in:

impl MyType {
    fn doit(this: &MyType, a: u32) { ... }
}

// but we can write the shorter way
impl MyType {
    fn doit(&self, a: u32) { ... }
}

So, basically:

self => self: Self
&self => self: &Self
&mut self => self: &mut Self

Source: What's the difference between self and Self? (Stack Overflowr)